I Didn’t Believe VR Was the Future — Until Now
From Fortune’s Laura Entis: I’m not an early adopter. I’m probably too slow to be a regular adopter. So while I’ve read stories about the transportive power of virtual reality, it’s always been too hypothetical to resonate. Until GE, of all companies, changed that. On Wednesday, the conglomerate threw an event titled “A night of […]
You Won’t Watch a Live NFL Game In VR This Year
From Digital Trends’ Keith Nelson: You can experience almost anything in virtual reality. You can be on stage as Paul McCartney performs. You can travel around the globe. You can even watch a live game in virtual reality from the NBA, NCAA and NASCAR. But you can’t watch an NFL game live. For the most […]
Hypersuit Promises to Let You Fly Through Virtual Reality
From Venture Beat’s Dean Takahashi: Virtual reality may very well take us beyond such input devices as game controllers and joysticks. That’s where Hypersuit comes in. The Hypersuit is like an exoskeleton, a suit that makes you feel like you’re flying in virtual reality. You lie on it in a flying position, and you can […]
Sticker Shock, and Maybe Nausea, Hamper Sales of Virtual Reality Gear
From The Seattle Times’ Nick Wingfield: For a technology to crack the mainstream, there is an unspoken understanding: It shouldn’t make the people who use it want to throw up. And yet there was a reminder, at this month’s International CES trade show in Las Vegas, of how far virtual reality has to go until […]
10 Predictions and Opportunities for Virtual and Augmented Reality in 2017
From Venture Beat’s Jacob Mullins: 2016 was “Year Zero” for the current wave of consumerization of virtual reality and augmented reality, devices are finally shipping, consumers are buying, and applications are earning. Consider what “Year Zero” was for the PC or the mobile waves of technology adoption, and look at where we are today. 2017 […]
Tech Groups See New Future with Augmented Reality
From The Financial Times’ Tim Bradshaw: Augmented reality is set to be one of the big themes of January’s Consumer Electronics Show as investment pours into start-ups working on new headsets and other systems that throw digital “holograms” on top of the real world. The ability to visualise and manipulate 3D images as though they […]
Behind the Numbers of Virtual Reality’s Sluggish Debut
From MIT Technology Review’s Signe Brewster: It’s been four years since a Kickstarter promised the first modern virtual-reality headset, and in 2016 we finally saw the technology’s commercial debut with high-end headsets from Oculus, Sony, and HTC hitting the market. More than two million desktop VR headsets are expected to have sold worldwide by year’s […]
Is Virtual Reality the Surprising Solution to the Fermi Paradox?
From the Singularity Hub’s Aaron Frank: Only decades into our “age of cosmology” — the moment when we earned the technological rights to peer deep into our cosmic home — we’ve learned that we live in a mega-palace of a universe. And we’ve also found something odd. We seem to be the only ones home! […]
Facebook Virtual Reality Tour Makes Immersive Stop at Denver Airport
From The Denver Post’s Tamara Chuang: Virtual reality takes viewers to a new dimension that can be hard to describe. So Facebook is offering demonstrations of special goggles at Denver International Airport through Jan. 24. The temporary exhibit, staffed by Facebook workers, is in the center of Concourse A between Denver Duty Free and Chef […]
Virtual Reality and Social Media Elections: Looking Back at 2016 Tech News and Predictions for 2017
From the Independent’s Andrew Griffin: Commentators had for years been threatening and falsely heralding the year of the “social media election”. And then in 2016 it arrived, messier and uglier than anyone would have expected. It was a fittingly frustrating and bizarre end to a year in technology that saw long-predicted futures arrive, but often […]