Spaces Inc. Raises $6.5 Million for Virtual Reality Theme Parks

From The Wall Street Journal's Cat Zakrzewski: With pricey headsets and time consuming setups, virtual reality hasn’t yet made it into many living rooms. Game arcades, however, are making the nascent technology more accessible to people in China, much like they once did with earlier generations of videogames in the U.S. And now, some investors [...]

By |January 18th, 2017|vr-news|0 Comments

I Didn’t Believe VR Was the Future — Until Now

From Fortune's Laura Entis: I’m not an early adopter. I'm probably too slow to be a regular adopter. So while I’ve read stories about the transportive power of virtual reality, it’s always been too hypothetical to resonate. Until GE, of all companies, changed that. On Wednesday, the conglomerate threw an event titled “A night of [...]

By |January 18th, 2017|vr-news|0 Comments

You Won’t Watch a Live NFL Game In VR This Year

From Digital Trends' Keith Nelson: You can experience almost anything in virtual reality. You can be on stage as Paul McCartney performs. You can travel around the globe. You can even watch a live game in virtual reality from the NBA, NCAA and NASCAR. But you can’t watch an NFL game live. For the most [...]

By |January 17th, 2017|vr-news|0 Comments

Hypersuit Promises to Let You Fly Through Virtual Reality

From Venture Beat's Dean Takahashi: Virtual reality may very well take us beyond such input devices as game controllers and joysticks. That’s where Hypersuit comes in. The Hypersuit is like an exoskeleton, a suit that makes you feel like you’re flying in virtual reality. You lie on it in a flying position, and you can [...]

By |January 17th, 2017|vr-news|0 Comments

Sticker Shock, and Maybe Nausea, Hamper Sales of Virtual Reality Gear

From The Seattle Times' Nick Wingfield: For a technology to crack the mainstream, there is an unspoken understanding: It shouldn’t make the people who use it want to throw up. And yet there was a reminder, at this month’s International CES trade show in Las Vegas, of how far virtual reality has to go until [...]

By |January 16th, 2017|vr-news|0 Comments

Are Apple and Zeiss Working on Augmented-Reality Glasses?

From Nymag's Jake Swearingen: For the past few years, Apple has been filing patents and staffing up on engineers who specialize in augmented reality (AR), virtual reality’s more sophisticated cousin. (AR technology, like that seen in Pokémon Go, places computer-generated imagery onto the real world, unlike VR, which replaces your field of vision entirely.) Now, [...]

By |January 16th, 2017|vr-news|0 Comments

How Do Augmented Reality Displays Work?

From Forbes: How do waveguides and combiners compare in building augmented reality displays? [originally appeared on Quora: the knowledge sharing network where compelling questions are answered by people with unique insights.] Answer by Aaron Yip, game developer, on Quora: See-through optics has a sort of inaccessible mysticism thanks to scifi (Iron Man, Star Trek, etc.) [...]

By |January 16th, 2017|vr-news|0 Comments

2016 Video !!

We present the summary of 2016 as a fun video showing several of the best moments of the year. We show you the projects that have been developed at FabLab Yachay, several workshops, the graduation of the FabAcademy program in China, among other experiences. This is our way to say thanks to all the institutions [...]

By |January 10th, 2017|vr-news|0 Comments

10 Predictions and Opportunities for Virtual and Augmented Reality in 2017

From Venture Beat's Jacob Mullins: 2016 was “Year Zero” for the current wave of consumerization of virtual reality and augmented reality, devices are finally shipping, consumers are buying, and applications are earning. Consider what “Year Zero” was for the PC or the mobile waves of technology adoption, and look at where we are today. 2017 [...]

By |January 5th, 2017|vr-news|0 Comments

Tech Groups See New Future with Augmented Reality

From The Financial Times' Tim Bradshaw: Augmented reality is set to be one of the big themes of January’s Consumer Electronics Show as investment pours into start-ups working on new headsets and other systems that throw digital “holograms” on top of the real world. The ability to visualise and manipulate 3D images as though they [...]

By |January 5th, 2017|vr-news|0 Comments